RICHARD COTTRELL
- LEVEL DESIGN
LEVEL DESIGN
Monomyth Mountain (RPG)
Furtive Factory (RPG)
Snake Canyon (Arena)
Coastal Clash (Battleground)
Wild Day in Outset (RPG)
OTHER PROJECTS
Ambition
Framing Exercise
Treasure & Secrets
Elven Architecture
Virtual Urban Planning
ABOUT
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Level Design,
Game Design,
Worldbuilding,
History+Culture,
Tabletop Games,
Research/Analysis